leapmotion

It’s been just under two months since I announced Stratos to you guys, and I’m super excited to tell you that the Alpha version is now available right here on my website!  Head on over to the Stratos download page now to get yourself a copy or hit up the information page to read up […]

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It’s been a while, everyone!  The robotics season sure does take its toll on this author, but that won’t stop me from working on my own projects!

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Hello my loyal followers (assuming, hopefully, that I still have some after my several-month hiatus)! For the past five or so months, I’ve been busy writing a book (which I briefly mentioned in a previous post) titled Mastering Leap Motion, which I was asked to write by Packt Publishing.  This book covers a wide array […]

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So it’s been pretty busy around here lately!  I haven’t made a post in…a while.  Allow me to update all of you on what I’ve been up to these past few months!  Click “read more” for all the details. :D

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After weeks of programming (and not blogging…), I present all of you with my first-ever game for the Leap Motion Controller: Artemis! In brief, Artemis is a Leap Motion powered first and third-person quadrotor simulator (although the level of simulation is…questionable).  While I had originally planned for Artemis to be a very simplistic quadrotor simulator […]

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